It's Eduardo Jimenez here or Barkley, as lots of people like to call me and how I'll be signing this blog.
I've been a professional games programmer for over 8 years now. I've had the honour and the pleasure - well, it's not always been a pleasure - of taking part in the development of many AAA games. I'm particularly proud of my work in Pure and Split/Second, which I worked on while at the, now disappeared, Black Rock Studio.
I founded a small indie dev company a while ago, Eclipse Games, and while I still work in AAA games as a freelance, I try to spend as much time as I can developing small indie projects with Eclipse. Although still hard work to finish and even harder to get published, it's really good fun to work on these little projects with all the freedom it provides being one of the few taking people decisions in the project.
I'm not alone in the indie adventure, some good friends and professionals from the industry are helping me here. It's thanks to them that our games don't look too much like programmer's art, have a nice OST or have many polished gameplay features I couldn't come up with.
I've started this blog to share my thoughts on game development with anyone who cares to read them. I'm meaning to talk about the details of development of the games at Eclipse, but also about other subjects that concern the games industry. I'll write about programming tasks and technology that I find cool enough to share, about design decisions or analisis of other games' designs, about art in games and also about sound and music, and the planning and publishing aspects of games. I may also give you my opinion on games that I've played or comment on new releases and news that get me excited in the industry.
I'm going to try to write one post at least once a week. Even if it's a small post with some brief thoughts on the game I'm currently playing or to rant about crunching and how that's preventing me from writing on the blog ;-). I'm going to try and keep my opinions polite and respectful and would like to ask anyone commenting to do the same. I'll also sometimes copy or redirect to posts from other people in the team, always with their permission and clearly giving them credit.
In any case, welcome to my little dev blog and thank you for taking the time to read it.